Herald of the Dark
The Dark is missing. And so will my life, if I don’t get him back.
As Herald of the Dark, one of the six ancients ruling the land, it’s my duty to manage his citizens and stop any threats toward his domain. It’s also my duty to find whoever kidnapped him. From me.
I might have trapped the Dark in my basement at some point in the past to siphon his power and enrich mine.
And now, I have a big problem in my hands.
If the Dark regains his power before I get him back, I’m dead.
If the other ancients realize what I’ve done, I’m dead.
If I get savaged to death in a fight while looking for the Dark, I’m dead. Mostly, because I’m the only one around with a resurrection card.
With time running out, my power depleting, and the other ancients sprouting nonsense about upcoming disasters, I will cheat, lie, steal, and stop at little to get the Dark back.
After all, that’s what got me this far.